Four 17 years old friends go on holiday in a small mountain village. Before starting their trip to some nearby lakes, they decide to visit their friend Carlos, an historian who lives in the area doing some research on the Cathar. Carlos explains them he has found an ancient scroll, a map which leads to a cursed cemetery sought for centuries by many explorers and adventurers: “The cemetery of the 24 steps”. According to the legend, this cemetery hides the so-called “Fisherman’s medal”, an invaluable treasure for art collectors. Aware that his finding is due to the presence of art thieves in the area, Carlos decides to take the scroll to the city as soon as possible. The four friends take the search of the cemetery as just a game and, drawing the map from memory, decide to try to find it on their own. Art thieves will not lose the only clue that may lead to find one of the most coveted pieces by collectors. They need the map and will do anything to get it. Besides, the discovery of the cemetery will trigger revenge from those who were cursed due to their greed. They will come back from the grave to take revenge on anyone who dares to snatch them the “Fisherman’s medal”. The curse of the “The cemetery of the 24 steps” is not a legend anymore. No one is safe.